Gone Fishin

Tuesday, December 14, 2010

Using the GAME Plan Process with Students: Week 7

My GAME plan was composed of two NETS-T standards. The first was in Facilitating and Inspiring Students Learning and Creativity. My emphasis was on engaging students in exploring real-world issues and solving authentic problems using digital tools and resources. I believe that this applies to the NETS-S standard of Digital Citizenship. This standard requires students to understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. My GAME plan has helped me to begin to incorporate a few facets of Problem Based Learning (PBL) into my lesson plans, which is in direct correlation with meeting the requirements of this strand. I am hopeful that I can learn from these preliminary lessons and to expand upon them in the next school year.

My second NETS-T standard was the Promotion and Modeling of Digital Citizenship and Responsibility. The indicator that I strengthened was my participation in local and global learning communities to explore creative applications of technology to improve student learning. I believe that this could apply to the NETS-S standard of Communication and Collaboration. This standard requires students to use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. My GAME plan has already helped me to establish blogs and wikis for my students to publish their work online and to evaluate the work of their peers. I have also created a site for my students and their parents to download classroom worksheets, Smart lessons, and homework assignments. This has been very helpful to students who have been absent from school. I am hopeful to begin a Diigo account, so that my students can easily collaborate with peers and to communicate with their teachers.

I believe that my GAME plan is helping my students to learn and develop proficiencies in the technology standards and indicators outlined in the NETS-S. More importantly, it will help them to become more creative with their work, and to aid me in becoming a more efficient teacher.

Resources:
National Education Standards for Students (NETS-S) located at http://www.iste.org/standards/nets-for-students/nets-student-standards-2007.aspx

3 comments:

  1. Hello Michael,

    It appears you have made good use of incorporating blogs and wikis into your lesson plans. You mentioned having worksheets and smart lessons which parents can down load. Just curious, what is a smart lesson? I do like the idea of having lessons online to accommodate students who were absent for extended periods of time. That is another advantage to online collaboration you do not hear about often. A GAME plan seems to help us all become more organized and identify our goals. Once this is established we can concentrate on the steps to achieve those goals.

    I have enjoyed reading your blog postings, and have been inspired by some of your ideas.
    Good luck with your Walden courses.

    John M

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  2. Michael,
    Do you have a class web page? If so, is it a district page? If not, what are you using to communicate with? Have you used Google documents or Diigo before?
    Collaboration is a powerful learning tool. Thank you for your thoughtful and insightful comments.

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  3. Mike,

    You seem to have most aspects of your classroom available through the use of technology. I find that very impressive. With your use of wikis, blogs, lessons online for students, and smartlessons, I do not see how a student who does have access to these things at home could ever have an excuse for missing assignments, the classic excuse "I didnt understand it" or "I cant find the worksheet you gave us."

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